About 5 years ago, Don Hahn asked me if I would do some conceptual art for an idea he had to develop Tim Burton's 1980s live action short film "Frankenweenie" into a full length animated film. He was going to pitch the idea to Tim and wanted to know if I would come back to Disney to do 2 months worth of development art for his pitch to Tim. I jumped at it because although I was doing freelance for Brenda Chapman Lima's The Bear and the Bow (Brave) at the time, I still had plenty of bandwidth to take on Frankenweenie too. Frankly, it was just great to do art again after so many years directing. And to work with good friends, all the better. Tim was one of my best friends when we both were starting out at Disney in the early 80s and I was, like everybody else, a huge fan of his style of art. I was excited to see if I could mimic the Tim Burtonesque look the final film would most definitely have. I was around for Tim's making of the original film, watching him draw away in his pad all the time, pinning up incredible originals in his office, and going over all his ideas as he planned out what he wanted to do. I always thought it was a genius idea and so how cool to be asked to be a part of the remake in animation form, albeit a mere two months of coolio. In those two months, I produced art that I am very proud of. I was emboldened by Tim's insanely pushed, free form design sense and Ed Gorey's precision line look. It propelled me to go further in my usual design choices than I ever would have.